Study Notes

Study Guides

A collection of self-contained reference books on game development topics.

C++

C++ Programming Notes

18 chapters covering C++ fundamentals — from compilation and memory to templates, polymorphism, and OOP design principles.

18 chapters pointers OOP templates memory
UE5

Unreal Engine Development

Notes on Unreal Engine architecture, Blueprint vs. C++ workflows, the Gameplay Framework, and professional development practices.

Blueprint C++ / UE5 Gameplay Framework project structure